About Spatial Integration
Spatial Integration displays geoscience and spatial data together in 3D: surfaces and imagery, GIS vectors, line and point data, point clouds, drill holes, volumes, geological models and 3D models.
The version you are running is shown in the title bar of the main window.
- Web site: Spatial Integration
- Online help: Spatial Integration Help
- Videos: YouTube channel
- Support: support@fourwindstechnology.com
- Licensing: licensing@fourwindstechnology.com, see Licensing
- Open source software used: Credits & Acknowledgements
System Requirements
Spatial Integration draws with Vulkan, so the graphics card and its driver matter most.
| Component | Minimum | Recommended |
|---|---|---|
| Operating system | 64-bit Windows or Linux | |
| Graphics card | A graphics card with a Vulkan 1.2 driver | A dedicated NVIDIA or AMD graphics card, or Intel Arc |
| Graphics memory | 2 GB | 4 GB. 8 GB or more for 4K displays, or large volumes and point clouds |
| System memory | 8 GB | 16 GB or more |
| Processor | 64-bit multi-core processor | More cores speed up loading and interpolation |
Important
Install the latest driver from your graphics card manufacturer. Drivers installed with the operating system are often out of date or lack Vulkan support.
Warning
Software renderers such as llvmpipe, which virtual machines and remote desktop sessions often fall back to, are very slow.
On a laptop with both integrated and dedicated graphics, Spatial Integration chooses the dedicated graphics card.
Graphics memory use grows with the size of the window. Transparent objects need a buffer that is about 500 MB at 1920x1080 and about 2 GB on a 4K display.
Optional Graphics Features
Spatial Integration uses the following optional graphics card features when they are available. The table lists what changes when a feature is missing.
| Feature | Without it |
|---|---|
| Wide lines | Lines are drawn one pixel wide |
| Large points | Point clouds are drawn with one pixel points |
| Fragment shader interlock | Transparency uses a slower method |
| Memory budget | Graphics memory in use cannot be measured, so detail is managed from the total size only |
Hardware Information
When a project is open, Spatial Integration writes a log file next to it, named after the project with .log added, for example Roan.si.log. The first lines of the log file describe your computer:
- Spatial Integration version
- Operating system, processor and system memory
- Every graphics card found, and which one is in use
- Graphics driver and graphics memory
- Window size, anti-aliasing level and transparency layers
- Which optional graphics features were found
Please include the log file when contacting support.
If Spatial Integration does not start, update your graphics driver first. On Linux, vulkaninfo --summary from the vulkan-tools package lists your graphics cards and their drivers.